Pokemon Tower Defense 2 Game

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Pokémon Tower Defense 2: Generations – The only browser-based Pokémon game that you’ll ever need 

Introduction

I’ll just admit it: Pokémon had me from day one. The release of the first-generation Red and Blue titles were the starting point of my self-induced loneliness, increasingly reclusive temperament, and repelling of friends like two very strong magnets of identical polarity. It didn’t matter, however, since I had a vast collection of pixelated Pokémon on the GameBoy, several hefty battery packs for said GameBoy, and the entire fossil collection of Pokémon cards including the shinies and items: these were all the friends I would need. My aversion to making friends continued with each Pokémon title and has peaked with my new love of Pokémon Tower Defense. More specifically, it is Pokémon Tower Defense 2: Generations that has my full and wholehearted admiration and attention, as well alleviating the apprehensive wait for Pokémon X and Y later this year. Pokémon Tower Defense 2 has effectively saved me from this wait, and also from having any spare time for the less essential things like eating or breathing.

Gameplay

Pokémon Tower Defense 2: Generations is built around the classic framework of the traditional tower defense game. In this case, one of many of the hundreds of possible Pokémon act as the towers that require defending through the use of a variety of different attacks. The Pokémon can be moved between the abundance of active battle zones that are present at any one time during the battle where they will repeatedly and automatically attack any opposing Pokémon that are in close proximity. You will find yourself being engaged in a variety of battles throughout story mode ranging from wild battles where waves of Pokémon enter the screen from various points to boss/trainer battles that involve a more personal one-on-one approach. The game involves embarking upon an adventure that is constantly being updated tirelessly by the game’s developer Sam Otero: you will find yourself exploring the Johto region of the fictional Pokémon universe while capturing, training, battling and evolving many kinds of Pokémon along the way, and all in the guise of a delightful tower defense format.

Hoenn Away from Hoenn

Alright, so the section title doesn’t apply to the region involved in the game, but I saw the opportunity for some wordplay and I took it: I regret nothing. Self-reference aside, I would probably attribute the success of Pokémon Tower Defense 2: Generations to its loyal adherence to all things Pokémon. From the delightfully familiar music of the opening sequence to the purposely-pixelated models and 8-bit aesthetic of it all, the game simply oozes old-school Pokémon from every possible flash-based orifice. All the elements of traditional Pokémon strategy are also present in the gameplay, including the capture of wild Pokémon, the training and levelling up of Pokémon through battling and grinding for experience points, each Pokémon’s evolution, and even the moves which they learn. Each of the Pokémon within the game are as they would be in the main-series of games, including the levels at which they learn the moves and evolve and each Pokémon’s passive abilities and characteristics; even their type-effectiveness is identical.

The elemental or type-effectiveness advantages are perhaps the most important carryover from the main series of games, with each type possessing its advantages and disadvantages over the others. Grass Pokémon succumb easily to fire, for example; steel Pokémon don’t perform well under the heat of fire types, and bug types crawl all over psychic Pokémon. Every Pokémon-related detail in Pokémon Tower Defense 2 : Generations is how it should be, which is why it is hands-down the best browser-based Pokémon experience out there.

But Wait; There’s More

Aside from the freely-roaming format of story mode that already makes the game superior to its predecessor, 1 v s1 Mode also provides a bit of trainer vs. trainer action akin to the battles of the main-series games. The game is also based on a community of Pokémon fans, meaning that you can follow  a link on the main menu to access features such as Pokémon breeding, transfers from the original Pokémon Tower Defense, and a trading system that allows you to switch and swap with other players of the game. Add to this a weekly mystery gift giveaway of a shiny Pokémon and the ongoing update process of the game, and you just know that this game is something that is just a little bit special.

Serperior in Every Way

There I go again with the puns, but what better way to round this up? This game is a must-play for tower defense fans and Pokémon fans alike. Its story and 1 vs. 1 mode allow you to experience all dimensions of the Pokémon experience in mock-GameBoy format; the range of Pokémon and the moves they learn make the whole thing as addictive as the real thing; the whole thing is updated on a weekly basis, meaning that the experience changes regularly and never stagnates like traditional games. There are way too many good reasons listed north of this sentence for you to not go and get stuck into this game immediately. Go on, Mew know you want to.

95/100 (Record Score)